We’ve also got countless in-jokes, stupid sprays and several known strategies. Over the years the group I play with have developed Counter-Strike-style callouts as a result. The domino effect of a down is that there’s one less Survivor to pin for the Special Infected, so this can quickly cut your entire run short. If you get pinned by a Special Infected, you’re going to need to shout about it, as your teammates may be covered in bile or looking elsewhere, and if you get isolated you can quickly end up on your arse. Perhaps the best part of the game is how it demands you to talk to your teammates. It’s a mixture of luck and skill to set it up, but the payoff is so worth it. Say you’re a Smoker - you can pull a Survivor into position with your tongue so that your teammate, a Charger, can barrel into them, sending the player to their doom. Ledges and drops that Survivors can be charged, stumbled or pulled out of also appear throughout the maps, creating tense opportunities to down or kill other players in an instant. The randomised spawns and the ability of the Survivors to bash or kill the Special Infected before they pull it off almost always gets in the way. That’s a recipe for success, but it’s a perfect storm and betrays the luck and coordination necessary to execute an early wipe or a four-pin win. If the Jockey dies, a Hunter can then come in and pin them in the toxic goo, stacking even more damage. At which point, you might want your Spitter to create a zone of deadly sludge on the floor that the Jockey can pull them into. When you’ve been playing as long as we have, you also know the fourteen maps off by heart, and you’re confident enough to perform kill combos or instakills.īoomers can summon zombies and blind Survivors with their bile, before a Jockey heads in to take advantage and ride on a survivor’s head, dealing damage. It’s agonising to lose to a group of Survivors on their last legs, crawling forward to secure victory - but it’s equally euphoric to coordinate and kill them off just before that happens. Underdogs can become unlikely heroes after a coordinated upset, so as you can imagine, many matches are decided by stray points. If you’re winning you’ll play as Survivors first, but you might get blindsided by a Tank spawn, giving the team up next crucial information about how to get around it and gain on the leaders. The beauty of this points system is that it gives each campaign an exquisite ebb and flow. This is because as they progress through the map, each player is constantly earning points, and the Survivors will get an extra 25 each for making it inside of the safe room and locking the door. The ultimate goal as an Infected player is to disorient, pin and kill off all of the Survivors so that you can end their run as early as possible. Each Special Infected has its own skills and quirks, but it’s their ability to combine and conquer that makes Versus Mode so special. That means you can end up playing as the Boomer, Spitter, Hunter, Jockey, Smoker, Charger and yes, even the Tank over the course of a match. Yet instead of the AI Director controlling all of the enemy Intelligence, real players on the Infected team step into the shoes of the Special Infected. The Survivors proceed through the map as normal, fighting off hordes of common zombies and completing objectives to reach the safe room. It works like this: a team of four Survivors face off against a team of four Infected over the course of a campaign, alternating roles between rounds. Even if you played the game years ago you may not be aware of its brilliance, so let me break it down. Left 4 Dead 2’s solo and co-op campaign gameplay is still great, don’t get me wrong, but the game’s true beauty is hiding in this nuanced, communication-heavy, extremely dynamic online multiplayer mode. So! You’re probably wondering why, and I have two words for you: Versus Mode. I’m not alone either! Beyond the eight or so close friends I play with regularly, it’s averaging around 20 thousand concurrents per day as of late, making it a firm fixture in Steam’s top 100 most-played games. If you ignore my foolish teenage dalliance with DOTA 2, the most-played game in my Steam library is Left 4 Dead 2, a game that came out in 2009, and one that I’m still playing multiple times a week, eleven years later. The thing is though, I’m a total hypocrite. READ MORE: Please, bring back the video game demo.I just don’t tend to replay old games, unless they come back as proper remakes, like Tony Hawk’s Pro Skater 1 + 2. As a youngster, I loved Bioware’s space opera RPG series, but there was no way I could bring myself to play through those games again. Approaching the launch of Mass Effect Legendary Edition, I had a revealing internal dialogue.
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